When interested in drawing comic art, usually people go
for comics in panels. Now, the comic panels is considered to be a single frame
in a multiple-panel sequence you find in stories in comic books or comic
strips, or if the single panel contains the whole thing like in newspapers,
then the panel is the story (or usually joke) itself, and is called a
"single panel comic". When talking about panels in comic strips,
these comic panels are distributed within the pages of the book, and will be
the house for your drawing and storyline. People who are just beginning
to make comic strips usually overlook the basic
considerations that every comic book artist should be able to make. Fact is
it's not all about the drawing. You should also consider comic
paneling,comic layout, and the storyline of course. The art of good comic
paneling is one of the fundamental skills every comic book artist cannot live
without.
First up, panel sizes depend on the importance of the
scene you are trying to create. For example, the dramatic scene after a
drastic action scene is given a big frame, while small scenes with a one-man
thinking dialogue can get a smaller frame. Margins are also important when
making comic panels, for one should be able to distinguish one frame from the
other, and not look at it as one big frame, which would be confusing. Single
lines are okay when you want to try to connect the two panels in some way, but
you have to make sure that it is clear that those are two separate pieces.
Usually, spaces are put in between panels to signify that they are different,
but in sequence. Some people also are used to shading the next panel of the
story so one can clearly distinguish that the panel is not one with the last,
but is continuous.
Comic layout is just as important as the storyline. It
assures the smooth transition of panels without mixing up the readers mind.
There are a few guidelines to these as well to ensure that the reader will
definitely be reading on until the last page.
|
Todd McFarlane: Spawn
The Justice League: Cry for Justice Mauro Cascioli and Scott Clark
The Invincible Iron Man: Extremis: Adi Grandov
When doing layout for comics, speech bubble placing is very important. First, you have to consider its size, and how much information or conversation you are willing to cram into that bubble. Big speech bubbles are unavoidable, but you have to make sure that they do not fill most of the panel wherein you are drawing, for even if the story line is important, you wouldn't want your comic to seem like a book. Don't make too large bubbles because it might get in the way of your drawing. A good idea would be to break up the bubbles into two separate panels, that way they wouldn't take too much space, and your characters (and readers) can breathe. People break up bubbles for a lot of reasons. Aside from breaking up really long conversation pieces, they also do it to signify a break, or a pause, in the character's "voice". For comics have no audio involved, the reader should feel that the characters can
Green Lantern: Blackest Night
That brings us to another thing to address when it comes to comic book layout. I'm talking about the compositional flow and dialogue sequencing, which is placing the right bubbles at the right measure of space to indicate the flow of the conversation. Different kinds of comics require different sequencing, for example, I understand that |
Green Lantern: The Blackest Night
Gather other supplies. This includes a flat table, sketchbook and a comfortable space where you can work without distractions. Determine the kinds of characters that you want to draw and check out Sunday comics or search for comics online for pictorial references. You do not have to copy the images-you can just get ideas from other comics and apply them to your own. Start sketching out your ideas into comic panels to form a comic strip. Make sure that the images are proportion and consistent. If the way a character looks in your comic strip changes, you will have your readers confused. Be very careful on how the characters look to make them as consistent as possible. Experiment with the motion, gestures and movements of characters. Also experiment with the characters doing different things. Work out on their facial expressions to be able to show different emotions. |
Choose the right kind of pencil. One of the most important things to consider when starting with comic pencil sketching is the shade of your pencil. It is the most important tool in comic penciling, so you should be able to choose the best one for you. The ideal pencils to use are those that have a grade of B, 2B and 4B for darker shades. For wood-cased artist's pencils, the hardest has a grade of 9H while the softest is 9B. Beginners are advised to choose between HB, 2B, 4B, 6B, 2H, or a combination of these shades. Kinds of pencils include wood-cased artists' pencil, clutch pencils, mechanical pencils, progress pencils, carbon pencils, chalk pencils and pastel pencils.Comic sketchers use different kinds of pencils depending on what they are most comfortable with. Knowing what pencil to use is like knowing the right flavor that suits your taste.
Choose the right kind of pencil. One of the most important things to consider when starting with comic pencil sketching is the shade of your pencil. It is the most important tool in comic penciling, so you should be able to choose the best one for you. The ideal pencils to use are those that have a grade of B, 2B and 4B for darker shades. For wood-cased artist's pencils, the hardest has a grade of 9H while the softest is 9B. Beginners are advised to choose between HB, 2B, 4B, 6B, 2H, or a combination of these shades. Kinds of pencils include wood-cased artists' pencil, clutch pencils, mechanical pencils, progress pencils, carbon pencils, chalk pencils and pastel pencils.Comic sketchers use different kinds of pencils depending on what they are most comfortable with. Knowing what pencil to use is like knowing the right flavor that suits your taste.
Pick the right type of paper. If you cannot seem to find the right shade for your comic pencil sketch, it must be the paper. Some types of paper are too thick or too hard that they do not allow you to apply the right amount of pressure for your drawings.
Some types of paper, on the other hand, are too thin. Start with the basic office paper and see if it works for you, or look for other kinds of paper that you may be more comfortable with. Visit an art store and choose the best sketch paper or Bristol pad for your outputs. Place a smooth cardboard or a couple of office paper sheets for a firmer and smoother surface.
Practice Makes Perfect.
This may sound cliche acute, but practice indeed makes perfect. With a lot of practice, you will be able to hone your talent and create your own comic strips. If you are not yet confident about drawing cartoon characters, start by copying comic strips online or from Sunday comics. Once you get a feel of what you want to make, start making your own characters and practice drawing them. It takes a great deal of talent to become a good comic artist. Drawing from your vision and creating unique and memorable characters takes a lot work and thinking. With practice, however, you will be able to create your own characters and apply them on paper.
If you are starting with a comic sketching career, take time to learn about the basics of architecture and anatomy. Be as creative as you can and do your best not to focus on one drawing style. Be flexible and try to create pieces that are very different from one another.
Show your versatility and learn how to create comic sketches for children and for adults. You should be able to know the difference between children's and adult's comics and how to apply them in your comic sketches. Ultimately, comic book sketching is not as easy as people think. It requires high volume of work, creativity, patience and talent.
If you are starting with a comic sketching career, take time to learn about the basics of architecture and anatomy. Be as creative as you can and do your best not to focus on one drawing style. Be flexible and try to create pieces that are very different from one another.
Show your versatility and learn how to create comic sketches for children and for adults. You should be able to know the difference between children's and adult's comics and how to apply them in your comic sketches. Ultimately, comic book sketching is not as easy as people think. It requires high volume of work, creativity, patience and talent. http://www.creativecomicart.com/pencil-sketch.html
Inking Video http://www.youtube.com/watch?v=QdAQFnanku
Colorist
Job Description: Simply
put, the colorists job is to apply color to a comic book. This is easier than
it seems though. Typically, the job is broken up into two parts, flatting and
coloring. In the flatting process, the basic areas of color are blocked out so
the colorist knows what spaces to color what. In the coloring stage, the
colorist applies not only the color, but adds lighting and shading to help give
the three dimensional feel that comic books are known for. The colorist helps
the comic book to become a finished piece of art, and is an artist in their own
right, needing very different kinds of skills than the penciler and inker
need. Skills
Needed: Knowledge Of Color – The colorist needs to know how to use color.
School training is helpful, but not necessary as many colorists learn
as they go. You need to know what color looks like and how it changes under
light and shadow. Artistic Mindset – A colorist is an artist,
no question about it. It requires patience, practice, and some level of
artistic skill. Knowing the theory as well as how to use color to get what you
want will only make you a better colorist. Speed – The
colorist is one of the last in the assembly process. Because of this, if there
is problems in earlier stages, the colorist may have less time to complete
their work. They are often required to keep the comic on the deadline and will
need to develop the speed and endurance to finish work quickly, but maintain
quality. Technological Skills – Nowadays, comic books are
having more and more of the process done on computers. Almost all coloring is
done on computers using complicated software programs. This is going to require
the colorist to be comfortable with computers and software programs. Not to
mention that the colorist doesn’t actually physically touch the art, but does
it all with a scanned piece of artwork. These kinds of skills with technology
are becoming more and more necessary. Computer – Most coloring these days are done on a
computer, and a Macintosh computer at that. That isn’t to say that a Windows
machine can’t serve you for your coloring needs, but the industry standard is
the Macintosh. Knowing how to use a Mac will only help you get further in your
career
No comments:
Post a Comment